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By the time you reach level 46, it deals double damage, ignores 30 percent of armor, and has a high chance of crippling an opponent. A must-have for a sniper.
At its base level, the Rifleman perk increases non-automatic rifle damage by 20 percent. It's available at a very low perception level so even those players who want to go for a manual build can pick it up. The Sniper build has a lot of fun perks to experiment with, and a couple that are absolute staples of any successful build.
Strength, take it when you need it, that's the general advice, especially if you like filling your pockets with all the random detritus littered around the Wasteland. Endurance, eventually Endurance becomes important in any Fallout 4 build, you just can't go wrong with extra health. Charisma is mostly reliant on how you're playing the rest of the game, and whether or not you're using companions and Fallout 4's Settlement mechanics. Intelligence is pretty useful for the Science perk, especially if you've fallen in love with a sniper and want to keep upgrading it. There are huge gaps between the Rifleman perk, for example, which means you can take a more balanced approach to other stats. One of the side-effects of choosing a sniper build is that the perk progression leaves a lot of room for other stat lines. RELATED: Fallout: 10 Storylines That Were Dropped Side note: You can't stay in your sniper tower all game. It also balances well with a smaller sidearm weapon for close-range combat, which will be required at some point. You don't necessarily need this much in the very early game, but by the time you're coming up against more powerful enemies the added sneak critical damage with your sniper rifle becomes very important. That being said, you'll want at least some perception regardless of which path you take, as the tree unlocks the all-important Rifleman perk. Perception boosts base accuracy in VATS, so if you're not using it this special stat doesn't make much sense. It all comes down to whether you are relying on VATS or taking your shots manually.
Perception is an interesting one in a sniper build. You should start off with around 8 Agility as a baseline. Whether you opt to use VATS for your shots or want to take your shots manually, Agility is still crucial to dealing damage and staying alive while you're at it. It's no use having a sniper rifle if your enemies instantly spot you and charge over to snap your spine. Whether you're going full stealth sniper mode or not, agility is still an important stat-line for a sneaky damage dealer. Here's a closer look at what you should pick up first. Ultimately, though, there are a couple of special stats that you should prioritize as a long-range damage dealer. Like any other build in Fallout 4, there are a few ways to play.